Andrew Carvalho

Co-Founder & Developer, Laundry Bear Games

TALK: Target All The Things: Practices for Cross Platform Development & Porting

Common practices and tips to help during development of games, with a focus on the Unity engine, to aid in the ability to use a single code base and project on many platforms. For porting, a pragmatic approach to handling the challenges of an existing project when bringing it to a new platform.
 

BIO

Andrew is the Co-Founder of Laundry Bear Games, located in Toronto, Canada. He made his break in the industry joining the team behind Sound Shapes in 2011 and has worked as a freelance developer on games like Knight & Damsel (2015), Loud on Planet X (2016), and Blasters of the Universe (2017). In 2016, he co-founded Laundry Bear Games with Gabby DaRienzo and released A Mortician’s Tale (2017) to much critical praise. Andrew is also a part time lecturer at Sheridan College in the Game Design program.